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17 May 2024: Card library updated.

Master of Ceremonies

3W · Creature — Rhino Druid

At the beginning of your upkeep, each opponent chooses money, friends, or secrets. For each player who chose money, you and that player each create a Treasure token. For each player who chose friends, you and that player each create a 1/1 green and white Citizen creature token. For each player who chose secrets, you and that player each draw a card. 3/4

Similar cards

Color identity:
NameManaTypeText
Armageddon Clock 6Artifact At the beginning of your upkeep, put a doom counter on Armageddon Clock. At the beginning of your draw step, Armageddon Clock deals damage equal to the number of doom counters on it to each player. {4}: Remove a doom counter from Armageddon Clock. Any player may activate this ability but only during any upkeep step.
Stangg 4RGLegendary Creature — Human Warrior When Stangg enters the battlefield, create Stangg Twin, a legendary 3/4 red and green Human Warrior creature token. Exile that token when Stangg leaves the battlefield. Sacrifice Stangg when that token leaves the battlefield. 3/4
Mindslaver 6Legendary Artifact {4}, {T}, Sacrifice Mindslaver: You control target player during that player's next turn. (You see all cards that player could see and make all decisions for the player.)
Bane of Hanweir Creature — Werewolf Bane of Hanweir attacks each combat if able. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Bane of Hanweir. 5/5
Foul Rebirth 2BSorcery — Adventure Sacrifice a non-Demon creature. If you do, create a 4/3 white and black Vampire Demon creature token with flying.
Manifestation Sage G/UG/UG/UG/UCreature — Human Wizard When Manifestation Sage enters the battlefield, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your hand. 2/2
Sleeper Agent BCreature — Phyrexian Minion When Sleeper Agent enters the battlefield, target opponent gains control of it. At the beginning of your upkeep, Sleeper Agent deals 2 damage to you. 3/3
Gerrymandering 2GSorcery Exile all lands. Give each player a number of those cards chosen at random equal to the number of those cards the player controlled. Each player returns those cards to the battlefield under their control.
Noetic Scales 4Artifact At the beginning of each player's upkeep, return to its owner's hand each creature that player controls with power greater than the number of cards in their hand.
Ooze Garden 1GEnchantment {1}{G}, Sacrifice a non-Ooze creature: Create an X/X green Ooze creature token, where X is the sacrificed creature's power. Activate only as a sorcery.
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