Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Master of Cruelties

3BR · Creature — Demon

First strike, deathtouch Master of Cruelties can only attack alone. Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat. 1/4

Similar cards

Color identity:
NameManaTypeText
Takeno's Cavalry 3WCreature — Human Samurai Archer Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) {T}: Takeno's Cavalry deals 1 damage to target attacking or blocking Spirit. 1/1
Stinkdrinker Bandit 3BCreature — Goblin Rogue Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.) Whenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn. 2/1
Tainted Remedy 2BEnchantment If an opponent would gain life, that player loses that much life instead.
Lens Flare 4WInstant Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Lens Flare deals 5 damage to target attacking or blocking creature.
Ends 3RWInstant Target player sacrifices two attacking creatures.
Nefashu 4BBCreature — Zombie Mutant Whenever Nefashu attacks, up to five target creatures each get -1/-1 until end of turn. 5/3
Lupine Prototype 2Artifact Creature — Wolf Construct Lupine Prototype can't attack or block unless a player has no cards in hand. 5/5
Karlach, Raging Tiefling 1RLegendary Creature — Tiefling Barbarian First strike Rage Beyond Death — Specialize {6}. You may also activate this ability if Karlach, Raging Tiefling is in your graveyard. 2/2
Treacherous Vampire 4BCreature — Vampire Flying Whenever Treacherous Vampire attacks or blocks, sacrifice it unless you exile a card from your graveyard. Threshold — As long as seven or more cards are in your graveyard, Treacherous Vampire gets +2/+2 and has "When Treacherous Vampire dies, you lose 6 life." 4/4
Lightmine Field 2WWEnchantment Whenever one or more creatures attack, Lightmine Field deals damage to each of those creatures equal to the number of attacking creatures.
Page 207