Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Master of the Veil

2UU · Creature — Human Wizard

Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Master of the Veil is turned face up, you may turn target creature with a morph ability face down. 2/3

Similar cards

Color identity:
NameManaTypeText
Green Slime 2GCreature — Ooze Flash When Green Slime enters the battlefield, counter target activated or triggered ability from an artifact or enchantment source. If a permanent's ability is countered this way, destroy that permanent. Foretell {G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) 2/2
Capture of Jingzhou 3UUSorcery Take an extra turn after this one.
Temporal Manipulation 3UUSorcery Take an extra turn after this one.
Time Walk 1USorcery Take an extra turn after this one.
Crawling Infestation 2GEnchantment At the beginning of your upkeep, you may mill two cards. (You may put the top two cards of your library into your graveyard.) Whenever one or more creature cards are put into your graveyard from anywhere during your turn, create a 1/1 green Insect creature token. This ability triggers only once each turn.
Baithook Angler 1UCreature — Human Peasant Disturb {1}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 2/1
Beloved Beggar 1WCreature — Human Peasant Disturb {4}{W}{W} (You may cast this card from your graveyard transformed for its disturb cost.) 0/4
Blacklance Paragon 1BCreature — Human Knight Flash When Blacklance Paragon enters the battlefield, target Knight gains deathtouch and lifelink until end of turn. 3/1
Covert Cutpurse 2BCreature — Human Rogue When Covert Cutpurse enters the battlefield, destroy target creature you don't control that was dealt damage this turn. Disturb {4}{B} (You may cast this card from your graveyard transformed for its disturb cost.) 2/1
Task Force 2WCreature — Human Rebel Whenever Task Force becomes the target of a spell or ability, it gets +0/+3 until end of turn. 1/3
Page 52