Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mastermind's Acquisition

2BB · Sorcery

Choose one — • Search your library for a card, put it into your hand, then shuffle. • Put a card you own from outside the game into your hand.

Similar cards

Color identity:
NameManaTypeText
Last-Minute Chopping 1UBSorcery Ask target opponent if they remembered to get you a present. If they say yes, they put a card they own from outside the game into your hand. Otherwise, you gain control of target permanent they control.
Hollow Specter 1BBCreature — Specter Flying Whenever Hollow Specter deals combat damage to a player, you may pay {X}. If you do, that player reveals X cards from their hand and you choose one of them. That player discards that card. 2/2
Knowledge Vault 4Artifact {2}, {T}: Exile the top card of your library face down. {0}: Sacrifice Knowledge Vault. If you do, discard your hand, then put all cards exiled with Knowledge Vault into their owner's hand. When Knowledge Vault leaves the battlefield, put all cards exiled with Knowledge Vault into their owner's graveyard.
Glacial Revelation 2GSorcery Reveal the top six cards of your library. You may put any number of snow permanent cards from among them into your hand. Put the rest into your graveyard.
Thought Devourer 2UUCreature — Beast Flying Your maximum hand size is reduced by four. 4/4
Frontier Explorer WCreature — Cat Scout {3}, {T}: Until end of turn, you may play one basic Plains card from outside the game. 2/1
Narcomoeba 1UCreature — Illusion Flying When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield. 1/1
Isildur's Fateful Strike 2BBLegendary Instant (You may cast a legendary instant only if you control a legendary creature or planeswalker.) Destroy target creature. If its controller has more than four cards in hand, they exile cards from their hand equal to the difference.
Write into Being 2USorcery Look at the top two cards of your library. Manifest one of those cards, then put the other on the top or bottom of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Satyr Wayfinder 1GCreature — Satyr When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard. 1/1
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