Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Matsu-Tribe Birdstalker

2GG · Creature — Snake Warrior Archer

Whenever Matsu-Tribe Birdstalker deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. {G}: Matsu-Tribe Birdstalker gains reach until end of turn. (It can block creatures with flying.) 2/2

Similar cards

Color identity:
NameManaTypeText
Neko-Te 3Artifact — Equipment Whenever equipped creature deals damage to a creature, tap that creature. That creature doesn't untap during its controller's untap step for as long as Neko-Te remains on the battlefield. Whenever equipped creature deals damage to a player, that player loses 1 life. Equip {2}
Spectral Bears 1GCreature — Bear Spirit Whenever Spectral Bears attacks, if defending player controls no black nontoken permanents, it doesn't untap during your next untap step. 3/3
Clinging Mists 2GInstant Prevent all combat damage that would be dealt this turn. Fateful hour — If you have 5 or less life, tap all attacking creatures. Those creatures don't untap during their controller's next untap step.
Telekinesis UUInstant Tap target creature. Prevent all combat damage that would be dealt by that creature this turn. It doesn't untap during its controller's next two untap steps.
Stitched Mangler 2UCreature — Zombie Horror Stitched Mangler enters the battlefield tapped. When Stitched Mangler enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. 2/3
Orcish Farmer 1RRCreature — Orc {T}: Target land becomes a Swamp until its controller's next untap step. 2/2
Ohabi Caleria 1GWLegendary Creature — Elf Archer Reach Untap all Archers you control during each other player's untap step. Whenever an Archer you control deals damage to a creature, you may pay {2}. If you do, draw a card. 1/3
Skyline Cascade Land Skyline Cascade enters the battlefield tapped. When Skyline Cascade enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step. {T}: Add {U}.
Victory Chimes 3Artifact Untap Victory Chimes during each other player's untap step. {T}: A player of your choice adds {C}.
Tangle 1GInstant Prevent all combat damage that would be dealt this turn. Each attacking creature doesn't untap during its controller's next untap step.
Page 16