M:tG card similarity search
2C · Creature — Eldrazi
({C} represents colorless mana.) When Matter Reshaper dies, reveal the top card of your library. You may put that card onto the battlefield if it's a permanent card with mana value 3 or less. Otherwise, put that card into your hand. 3/2
Name | Mana | Type | Text |
---|---|---|---|
Park Re-Entry | 3WW | Sorcery | Return up to two target creature cards that each have a hat and/or mana value 3 or less from your graveyard to the battlefield. |
Lost in the Woods | 3GG | Enchantment | Whenever a creature attacks you or a planeswalker you control, reveal the top card of your library. If it's a Forest card, remove that creature from combat. Then put the revealed card on the bottom of your library. |
Rohirrim Chargers | 2RW | Creature — Human Knight | You may exert Rohirrim Chargers as it attacks. (It won't untap during your next untap step.) Whenever you exert a creature, reveal cards from the top of your library until you reveal an Equipment card. Put that card onto the battlefield attached to that creature, then put the rest on the bottom of your library in a random order. 4/4 |
Tracker's Instincts | 1G | Sorcery | Reveal the top four cards of your library. Put a creature card from among them into your hand and the rest into your graveyard. Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Demonic Bargain | 2B | Sorcery | Exile the top thirteen cards of your library, then search your library for a card. Put that card into your hand, then shuffle. |
Easy Prey | 1B | Instant | Destroy target creature with mana value 2 or less. Cycling {2} ({2}, Discard this card: Draw a card.) |
Psychic Battle | 3UU | Enchantment | Whenever a player chooses one or more targets, each player reveals the top card of their library. The player who reveals the card with the highest mana value may change the target or targets. If two or more cards are tied for highest, the target or targets remain unchanged. Changing targets this way doesn't trigger abilities of permanents named Psychic Battle. |
Muzzio, Visionary Architect | 1UU | Legendary Creature — Human Artificer | {3}{U}, {T}: Look at the top X cards of your library, where X is the highest mana value among artifacts you control. You may put an artifact card from among them onto the battlefield. Put the rest on the bottom of your library in any order. 1/3 |
Lorcan, Warlock Collector | 5BB | Legendary Creature — Devil | Flying Whenever a creature card is put into an opponent's graveyard from anywhere, you may pay life equal to its mana value. If you do, put it onto the battlefield under your control. It's a Warlock in addition to its other types. If a Warlock you control would die, exile it instead. 6/6 |
Vhal, Scholar of Creation | 2GU | Legendary Creature — Human Wizard | When this creature specializes, remove all study counters from it. Seek two creature cards with mana value less than or equal to the number of study counters removed this way. Put one of them onto the battlefield and shuffle the other into your library. {T}: Draw a card, then discard a card. 4/4 |