M:tG card similarity search
3R · Creature — Human Warrior
When Maulfist Doorbuster enters the battlefield, you get {E}{E} (two energy counters). Whenever Maulfist Doorbuster attacks, you may pay {E}. If you do, target creature can't block this turn. 4/2
Name | Mana | Type | Text |
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Opportunistic Dragon | 2RR | Creature — Dragon | Flying When Opportunistic Dragon enters the battlefield, choose target Human or artifact an opponent controls. For as long as Opportunistic Dragon remains on the battlefield, gain control of that permanent, it loses all abilities, and it can't attack or block. 4/3 |
Hipparion | 1W | Creature — Horse | Hipparion can't block creatures with power 3 or greater unless you pay {1}. 1/3 |
Tazeem | Plane — Zendikar | Creatures can't block. Whenever chaos ensues, draw a card for each land you control. | |
Alms Beast | 2WB | Creature — Beast | Creatures blocking or blocked by Alms Beast have lifelink. 6/6 |
Neurok Spy | 2U | Creature — Human Rogue | Neurok Spy can't be blocked as long as defending player controls an artifact. 2/2 |
Moat | 2WW | Enchantment | Creatures without flying can't attack. |
Resilient Roadrunner | 1R | Creature — Bird | Haste, protection from Coyotes {3}: Resilient Roadrunner can't be blocked this turn except by creatures with haste. 2/2 |
A-Sizzling Soloist | 3R | Creature — Human Citizen | Alliance — Whenever another creature enters the battlefield under your control, target creature an opponent controls can't block this turn. If this is the second time this ability has resolved this turn, that creature attacks during its controller's next combat phase if able. 4/2 |
Sizzling Soloist | 3R | Creature — Human Citizen | Alliance — Whenever another creature enters the battlefield under your control, target creature an opponent controls can't block this turn. If this is the second time this ability has resolved this turn, that creature attacks during its controller's next combat phase if able. 3/2 |
Herald of Secret Streams | 3U | Creature — Merfolk Warrior | Creatures you control with +1/+1 counters on them can't be blocked. 2/3 |