Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mausoleum Guard

3W · Creature — Human Scout

When Mausoleum Guard dies, create two 1/1 white Spirit creature tokens with flying. 2/2

Similar cards

Color identity:
NameManaTypeText
Urbis Protector 4WWCreature — Human Cleric When Urbis Protector enters the battlefield, create a 4/4 white Angel creature token with flying. 1/1
Soul of Migration 5WWCreature — Elemental Flying When Soul of Migration enters the battlefield, create two 1/1 white Bird creature tokens with flying. Evoke {3}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 2/4
Luminous Angel 4WWWCreature — Angel Flying At the beginning of your upkeep, you may create a 1/1 white Spirit creature token with flying. 4/4
Hallowed Spiritkeeper 1WWCreature — Avatar Vigilance When Hallowed Spiritkeeper dies, create X 1/1 white Spirit creature tokens with flying, where X is the number of creature cards in your graveyard. 3/2
Beckon Apparition W/BInstant Exile target card from a graveyard. Create a 1/1 white and black Spirit creature token with flying.
Inkling Summoning 1W/BW/BSorcery — Lesson Create a 2/1 white and black Inkling creature token with flying.
Drogskol Cavalry 5WWCreature — Spirit Knight Flying Whenever another Spirit enters the battlefield under your control, you gain 2 life. {3}{W}: Create a 1/1 white Spirit creature token with flying. 4/4
Andúril, Flame of the West 3Legendary Artifact — Equipment Equipped creature gets +3/+1. Whenever equipped creature attacks, create two tapped 1/1 white Spirit creature tokens with flying. If that creature is legendary, instead create two of those tokens that are tapped and attacking. Equip {2}
Call the Cavalry 3WSorcery Create two 2/2 white Knight creature tokens with vigilance.
Train Troops 4WSorcery — Adventure Create two 2/2 white Knight creature tokens with vigilance. (Then exile this card. You may cast the creature later from exile.)
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