M:tG card similarity search
3R · Creature — Eldrazi Drone
Devoid (This card has no color.) {C}: Maw of Kozilek gets +2/-2 until end of turn. ({C} represents colorless mana.) 2/5
Name | Mana | Type | Text |
---|---|---|---|
When Fluffy Bunnies Attack | 3B | Instant | Target creature gets -X/-X until end of turn, where X is the number of times the letter of your choice appears in that creature's name. |
Act of Treason | 2R | Sorcery | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) |
Song-Mad Treachery | 3RR | Sorcery | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. |
Goblin Blast-Runner | R | Creature — Goblin | Goblin Blast-Runner gets +2/+0 and has menace as long as you sacrificed a permanent this turn. 1/2 |
Old-Fashioned Vampire | 3BB | Creature — Vampyre | Flying Old-Fashioned Vampire gets +2/+2 and has deathtouch as long as it's dark outdoors. 3/3 |
Essence of Antiquity | 3WW | Artifact Creature — Golem | Disguise {2}{W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Essence of Antiquity is turned face up, creatures you control gain hexproof until end of turn. Untap them. 1/10 |
Lightning Mare | RR | Creature — Elemental Horse | This spell can't be countered. Lightning Mare can't be blocked by blue creatures. {1}{R}: Lightning Mare gets +1/+0 until end of turn. 3/1 |
Temur Battle Rage | 1R | Instant | Target creature gains double strike until end of turn. Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater. |
Boros Mastiff | 1W | Creature — Dog | Battalion — Whenever Boros Mastiff and at least two other creatures attack, Boros Mastiff gains lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.) 2/2 |
Gust Walker | 1W | Creature — Human Wizard | You may exert Gust Walker as it attacks. When you do, it gets +1/+1 and gains flying until end of turn. (An exerted creature won't untap during your next untap step.) 2/2 |