Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Maximize Velocity

R · Sorcery

Target creature gets +1/+1 and gains haste until end of turn. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Similar cards

Color identity:
NameManaTypeText
Primal Might XGSorcery Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control.
Ovalchase Dragster 4Artifact — Vehicle Trample, haste Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) 6/1
Thundersteel Colossus 7Artifact — Vehicle Trample, haste Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 7/7
Skophos Warleader 4RCreature — Minotaur Warrior {R}, Sacrifice another creature or an enchantment: Skophos Warleader gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) 4/5
Great Defender WInstant Target creature gets +0/+X until end of turn, where X is its mana value.
Captivating Vampire 1BBCreature — Vampire Other Vampire creatures you control get +1/+1. Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types. 2/2
Towering Thunderfist 4RCreature — Giant Soldier {W}: Towering Thunderfist gains vigilance until end of turn. 4/4
Unnatural Moonrise RGSorcery It becomes night. Until end of turn, target creature gets +1/+0 and gains trample and "Whenever this creature deals combat damage to a player, draw a card." Flashback {2}{R}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Seshiro's Living Legacy Enchantment Creature — Snake Warrior Vigilance, haste 5/5
Killer Instinct 4RGEnchantment At the beginning of your upkeep, reveal the top card of your library. If it's a creature card, put it onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.
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