M:tG card similarity search
R · Sorcery
Target creature gets +1/+1 and gains haste until end of turn. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Name | Mana | Type | Text |
---|---|---|---|
Wyluli Wolf | 1G | Creature — Wolf | {T}: Target creature gets +1/+1 until end of turn. 1/1 |
Enthusiastic Study | 2R | Instant | Target creature gets +3/+1 and gains trample until end of turn. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) |
Distemper of the Blood | 1R | Sorcery | Target creature gets +2/+2 and gains trample until end of turn. Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
Nantuko Disciple | 3G | Creature — Insect Druid | {G}, {T}: Target creature gets +2/+2 until end of turn. 2/2 |
Thriss, Nantuko Primus | 5GG | Legendary Creature — Insect Druid | {G}, {T}: Target creature gets +5/+5 until end of turn. 5/5 |
Might Makes Right | 5R | Enchantment | At the beginning of combat on your turn, if you control each creature on the battlefield with the greatest power, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) |
Awaken the Bear | 2G | Instant | Target creature gets +3/+3 and gains trample until end of turn. |
Brute Strength | 1R | Instant | Target creature gets +3/+1 and gains trample until end of turn. |
Colossus | RG | Instant | Target creature gets +4/+2 and gains trample until end of turn. |
Colossal Might | RG | Instant | Target creature gets +4/+2 and gains trample until end of turn. |