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17 May 2024: Card library updated.

Mayael's Aria

RGW · Enchantment

At the beginning of your upkeep, put a +1/+1 counter on each creature you control if you control a creature with power 5 or greater. Then you gain 10 life if you control a creature with power 10 or greater. Then you win the game if you control a creature with power 20 or greater.

Similar cards

Color identity:
NameManaTypeText
Undercity's Embrace 2BInstant Target opponent sacrifices a creature. If you control a creature with power 4 or greater, you gain 4 life.
Feed 3GSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Draw a card for each creature you control with power 3 or greater.
Beacon Behemoth 3GGCreature — Beast {1}: Target creature with power 5 or greater gains vigilance until end of turn. 5/3
Spearbreaker Behemoth 5GGCreature — Beast Indestructible {1}: Target creature with power 5 or greater gains indestructible until end of turn. 5/5
The Battle of Bywater 1WWSorcery Destroy all creatures with power 3 or greater. Then create a Food token for each creature you control. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Shatter the Sky 2WWSorcery Each player who controls a creature with power 4 or greater draws a card. Then destroy all creatures.
Humble the Brute 4WInstant Destroy target creature with power 4 or greater. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Triumphant Surge 3WInstant Destroy target creature with power 4 or greater. You gain 3 life.
Bring Down 3WSorcery Assist (Another player can pay up to {3} of this spell's cost.) Destroy target creature with power 4 or greater.
Chop Down 2WInstant — Adventure Destroy target creature with power 4 or greater. (Then exile this card. You may cast the creature later from exile.)
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