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17 May 2024: Card library updated.

Mayael's Aria

RGW · Enchantment

At the beginning of your upkeep, put a +1/+1 counter on each creature you control if you control a creature with power 5 or greater. Then you gain 10 life if you control a creature with power 10 or greater. Then you win the game if you control a creature with power 20 or greater.

Similar cards

Color identity:
NameManaTypeText
Rejuvenate 3GSorcery You gain 6 life. Cycling {2} ({2}, Discard this card: Draw a card.)
Alena, Kessig Trapper 4RLegendary Creature — Human Scout First strike {T}: Add an amount of {R} equal to the greatest power among creatures you control that entered the battlefield this turn. Partner (You can have two commanders if both have partner.) 4/3
Solar Blaze 2RWSorcery Each creature deals damage to itself equal to its power.
Wave of Reckoning 4WSorcery Each creature deals damage to itself equal to its power.
Karplusan Yeti 3RRCreature — Yeti {T}: Karplusan Yeti deals damage equal to its power to target creature. That creature deals damage equal to its power to Karplusan Yeti. 3/3
Dracoplasm URCreature — Shapeshifter Flying As Dracoplasm enters the battlefield, sacrifice any number of creatures. Dracoplasm's power becomes the total power of those creatures and its toughness becomes their total toughness. {R}: Dracoplasm gets +1/+0 until end of turn. 0/0
Spikeshot Elder RCreature — Goblin Shaman {1}{R}{R}: Spikeshot Elder deals damage equal to its power to any target. 1/1
Spikeshot Goblin 2RCreature — Goblin Shaman {R}, {T}: Spikeshot Goblin deals damage equal to its power to any target. 1/2
Basri's Solidarity 1WSorcery Put a +1/+1 counter on each creature you control.
Inspiring Roar 3WSorcery Put a +1/+1 counter on each creature you control.
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