M:tG card similarity search
RGW · Legendary Creature — Elf Shaman
{3}{R}{G}{W}, {T}: Look at the top five cards of your library. You may put a creature card with power 5 or greater from among them onto the battlefield. Put the rest on the bottom of your library in any order. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Moggcatcher | 2RR | Creature — Human Mercenary | {3}, {T}: Search your library for a Goblin permanent card, put it onto the battlefield, then shuffle. 2/2 |
Cateran Slaver | 4BB | Creature — Horror Mercenary | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) {5}, {T}: Search your library for a Mercenary permanent card with mana value 5 or less, put it onto the battlefield, then shuffle. 5/5 |
Cateran Brute | 2B | Creature — Horror Mercenary | {2}, {T}: Search your library for a Mercenary permanent card with mana value 2 or less, put it onto the battlefield, then shuffle. 2/2 |
Cateran Enforcer | 3BB | Creature — Horror Mercenary | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {4}, {T}: Search your library for a Mercenary permanent card with mana value 4 or less, put it onto the battlefield, then shuffle. 4/3 |
Tainted Pact | 1B | Instant | Exile the top card of your library. You may put that card into your hand unless it has the same name as another card exiled this way. Repeat this process until you put a card into your hand or you exile two cards with the same name, whichever comes first. |
Dragonfly Pilot | W | Creature — Fox Pilot | When Dragonfly Pilot enters the battlefield, conjure a card named Dragonfly Suit into your hand. Dragonfly Pilot crews Vehicles as though its power were 2 greater. 1/1 |
Debtors' Knell | 4W/BW/BW/B | Enchantment | ({W/B} can be paid with either {W} or {B}.) At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control. |
Virtue of Persistence | 5BB | Enchantment | At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control. |
Marsh Threader | 1W | Creature — Kor Scout | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 2/1 |
Argothian Wurm | 3G | Creature — Wurm | Trample When Argothian Wurm enters the battlefield, any player may sacrifice a land. If a player does, put Argothian Wurm on top of its owner's library. 6/6 |