M:tG card similarity search
1G · Creature — Human Advisor Werewolf
Other Human creatures you control get +1/+1. At the beginning of each upkeep, if no spells were cast last turn, transform Mayor of Avabruck. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Aura Flux | 2U | Enchantment | Other enchantments have "At the beginning of your upkeep, sacrifice this enchantment unless you pay {2}." |
Icatian Priest | W | Creature — Human Cleric | {1}{W}{W}: Target creature gets +1/+1 until end of turn. 1/1 |
Mindsplice Apparatus | 3U | Artifact | Flash At the beginning of your upkeep, put an oil counter on Mindsplice Apparatus. Instant and sorcery spells you cast cost {1} less to cast for each oil counter on Mindsplice Apparatus. |
Anointed Chorister | W | Creature — Human Cleric | Lifelink (Damage dealt by this creature also causes you to gain that much life.) {4}{W}: Anointed Chorister gets +3/+3 until end of turn. 1/1 |
Wolfkin Outcast | 5G | Creature — Human Werewolf | This spell costs {2} less to cast if you control a Wolf or Werewolf. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 5/4 |
Herald of Torment | 1BB | Enchantment Creature — Demon | Bestow {3}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Flying At the beginning of your upkeep, you lose 1 life. Enchanted creature gets +3/+3 and has flying. 3/3 |
Jeskai Ascendancy | URW | Enchantment | Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Untap those creatures. Whenever you cast a noncreature spell, you may draw a card. If you do, discard a card. |
Abbey Matron | 2W | Creature — Human Cleric | {W}, {T}: Abbey Matron gets +0/+3 until end of turn. 1/3 |
Reset | UU | Instant | Cast this spell only during an opponent's turn after their upkeep step. Untap all lands you control. |
Imodane's Recruiter | 2R | Creature — Human Knight | When Imodane's Recruiter enters the battlefield, creatures you control get +1/+0 and gain haste until end of turn. 2/2 |