Card Codex

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17 May 2024: Card library updated.

Maze Abomination

5B · Creature — Elemental

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Multicolored creatures you control have deathtouch. 4/5

Similar cards

Color identity:
NameManaTypeText
Peel from Reality 1UInstant Return target creature you control and target creature you don't control to their owners' hands.
Kellan, the Fae-Blooded 2RLegendary Creature — Human Faerie Double strike Other creatures you control get +1/+0 for each Aura and Equipment attached to Kellan, the Fae-Blooded. 2/2
Lost in the Maze XUUEnchantment Flash When Lost in the Maze enters the battlefield, tap X target creatures. Put a stun counter on each of those creatures you don't control. (If a permanent with a stun counter would become untapped, remove one from it instead.) Tapped creatures you control have hexproof.
Bombadil's Song 1GInstant Target creature you control gets +1/+1 and gains hexproof until end of turn. The Ring tempts you. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
Skorpekh Lord 2BArtifact Creature — Necron Noble Menace Command Protocols — Other artifact creatures you control get +1/+0 and have menace. Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 3/2
Mizzium Skin UInstant Target creature you control gets +0/+1 and gains hexproof until end of turn. Overload {1}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Dictate of Erebos 3BBEnchantment Flash Whenever a creature you control dies, each opponent sacrifices a creature.
Moonlight Hunt 1GInstant Choose target creature you don't control. Each creature you control that's a Wolf or a Werewolf deals damage equal to its power to that creature.
Liara of the Flaming Fist RWLegendary Creature — Human Soldier At the beginning of each combat, each creature you control gets +1/+1 until end of turn if it has the same name as another creature you control or a creature card in your graveyard. {1}{R}{W}: Another target nontoken creature you control gains first strike and double team until end of turn. Activate only as a sorcery and only once. 2/2
Beaming Defiance 1WInstant Target creature you control gets +2/+2 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
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