Card Codex

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17 May 2024: Card library updated.

Mazzy, Truesword Paladin

1RGW · Legendary Creature — Halfling Knight

Whenever an enchanted creature attacks one of your opponents, it gets +2/+0 and gains trample until end of turn. Whenever an Aura you control is put into your graveyard from the battlefield, exile it. Until the end of your next turn, you may cast that card. 3/4

Similar cards

Color identity:
NameManaTypeText
Scare Tactics BInstant Creatures you control get +1/+0 until end of turn.
Shield Wall 1WInstant Creatures you control get +0/+2 until end of turn.
Solidarity 3WInstant Creatures you control get +0/+5 until end of turn.
Steadfastness 1WSorcery Creatures you control get +0/+3 until end of turn.
Virtuous Charge 2WSorcery Creatures you control get +1/+1 until end of turn.
Vitalizing Wind 8GInstant Creatures you control get +7/+7 until end of turn.
Warrior's Charge 2WSorcery Creatures you control get +1/+1 until end of turn.
Warrior's Honor 2WInstant Creatures you control get +1/+1 until end of turn.
Goblin Ski Patrol 1RCreature — Goblin {1}{R}: Goblin Ski Patrol gets +2/+0 and gains flying. Its controller sacrifices it at the beginning of the next end step. Activate only once and only if you control a snow Mountain. 1/1
Chaotic Strike 1RInstant Cast this spell only during combat after blockers are declared. Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn. Draw a card.
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