Card Codex

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17 May 2024: Card library updated.

Mazzy, Truesword Paladin

1RGW · Legendary Creature — Halfling Knight

Whenever an enchanted creature attacks one of your opponents, it gets +2/+0 and gains trample until end of turn. Whenever an Aura you control is put into your graveyard from the battlefield, exile it. Until the end of your next turn, you may cast that card. 3/4

Similar cards

Color identity:
NameManaTypeText
Strong Back 2GEnchantment — Aura Enchant creature Equip abilities you activate that target enchanted creature cost {3} less to activate. Aura spells you cast that target enchanted creature cost {3} less to cast. Enchanted creature gets +2/+2 for each Aura and Equipment attached to it.
Colossal Whale 5UUCreature — Whale Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever Colossal Whale attacks, you may exile target creature defending player controls until Colossal Whale leaves the battlefield. (That creature returns under its owner's control.) 5/5
Public Enemy 2UEnchantment — Aura Enchant creature All creatures attack enchanted creature's controller each combat if able. When enchanted creature dies, draw a card.
Free from Flesh RInstant Target creature gets +2/+2 until end of turn. Put two oil counters on it.
First Day of Class 1RInstant Whenever a creature enters the battlefield under your control this turn, put a +1/+1 counter on it and it gains haste until end of turn. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Enraging Licid 1RCreature — Licid {R}, {T}: Enraging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {R} to end this effect. Enchanted creature has haste. 1/1
Gnarlback Rhino 2GGCreature — Rhino Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Whenever you cast a spell that targets Gnarlback Rhino, draw a card. 4/4
Flowstone Giant 2RRCreature — Giant {R}: Flowstone Giant gets +2/-2 until end of turn. 3/3
Armorer Guildmage RCreature — Human Wizard {B}, {T}: Target creature gets +1/+0 until end of turn. {G}, {T}: Target creature gets +0/+1 until end of turn. 1/1
Take Flight 3UEnchantment — Aura Enchant creature Enchanted creature gets +1/+0 and has flying and "Whenever this creature attacks, draw a card."
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