Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mech Hangar

· Land

{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Pilot or Vehicle spell. {3}, {T}: Target Vehicle becomes an artifact creature until end of turn.

Similar cards

Color identity:
NameManaTypeText
Rugged Prairie Land {T}: Add {C}. {R/W}, {T}: Add {R}{R}, {R}{W}, or {W}{W}.
Sunken Ruins Land {T}: Add {C}. {U/B}, {T}: Add {U}{U}, {U}{B}, or {B}{B}.
Twilight Mire Land {T}: Add {C}. {B/G}, {T}: Add {B}{B}, {B}{G}, or {G}{G}.
Wooded Bastion Land {T}: Add {C}. {G/W}, {T}: Add {G}{G}, {G}{W}, or {W}{W}.
Nantuko Elder 2GCreature — Insect Druid {T}: Add {C}{G}. 1/2
Five-Finger Discount 4UUSorcery Put target nonland permanent into your hand. You may spend mana as though it were mana of any color the next time you cast that card.
Celestial Dawn 1WWEnchantment Lands you control are Plains. Nonland permanents you control are white. The same is true for spells you control and nonland cards you own that aren't on the battlefield. You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana.
An-Havva Township Land {T}: Add {C}. {1}, {T}: Add {G}. {2}, {T}: Add {R} or {W}.
Aysen Abbey Land {T}: Add {C}. {1}, {T}: Add {W}. {2}, {T}: Add {G} or {U}.
Castle Sengir Land {T}: Add {C}. {1}, {T}: Add {B}. {2}, {T}: Add {U} or {R}.
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