M:tG card similarity search
2 · Artifact — Vehicle
{5}, Exile Mechtitan Core and four other artifact creatures and/or Vehicles you control: Create Mechtitan, a legendary 10/10 Construct artifact creature token with flying, vigilance, trample, lifelink, and haste that's all colors. When that token leaves the battlefield, return all cards exiled with Mechtitan Core except Mechtitan Core to the battlefield tapped under their owners' control. Crew 2 2/4
Name | Mana | Type | Text |
---|---|---|---|
Secure the Scene | 4W | Sorcery | Exile target nonland permanent. Its controller creates a 1/1 white Soldier creature token. |
Magus of the Disk | 2WW | Creature — Human Wizard | Magus of the Disk enters the battlefield tapped. {1}, {T}: Destroy all artifacts, creatures, and enchantments. 2/4 |
Swift Spiral | 1W | Instant — Adventure | Exile target nontoken creature. Return it to the battlefield under its owner's control at the beginning of the next end step. |
Golden Wish | 3WW | Sorcery | You may reveal an artifact or enchantment card you own from outside the game and put it into your hand. Exile Golden Wish. |
Transmutation Font | 5 | Artifact | {T}: Create your choice of a Blood token, a Clue token, or a Food token. {3}, {T}, Sacrifice three artifact tokens with different names: Search your library for an artifact card, put it onto the battlefield, then shuffle. Activate only as a sorcery. |
Darksteel Brute | 2 | Artifact | Indestructible (Damage and effects that say "destroy" don't destroy this artifact.) {3}: Darksteel Brute becomes a 2/2 Beast artifact creature until end of turn. |
Profane Procession | 1WB | Legendary Enchantment | {3}{W}{B}: Exile target creature. Then if there are three or more cards exiled with Profane Procession, transform it. |
Serpent Generator | 6 | Artifact | {4}, {T}: Create a 1/1 colorless Snake artifact creature token. It has "Whenever this creature deals damage to a player, that player gets a poison counter." (A player with ten or more poison counters loses the game.) |
Rider in Need | 2W | Sorcery — Adventure | Create a 2/2 white Knight creature token with vigilance. (Then exile this card. You may cast the creature later from exile.) |
Ardenvale Fealty | 1W | Instant — Adventure | Create a 2/2 white Knight creature token with vigilance. (Then exile this card. You may cast the enchantment later from exile.) |