M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Chemister's Insight | 3U | Instant | Draw two cards. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
Wall of Frost | 1UU | Creature — Wall | Defender Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step. 0/7 |
Jon Irenicus, the Exile | 2UB | Legendary Creature — Elf Wizard | At the beginning of your end step, draw a card if your library has more cards in it than target opponent's library. Otherwise, each opponent mills five cards. 3/5 |
Vision Skeins | 1U | Instant | Each player draws two cards. |
Emeria's Call | 4WWW | Sorcery | Create two 4/4 white Angel Warrior creature tokens with flying. Non-Angel creatures you control gain indestructible until your next turn. |
Homarid Warrior | 4U | Creature — Homarid Warrior | {U}: Homarid Warrior gains shroud until end of turn and doesn't untap during your next untap step. Tap Homarid Warrior. (A creature with shroud can't be the target of spells or abilities.) 3/3 |
Autumnal Gloom | 2G | Enchantment | {B}: Mill a card. Delirium — At the beginning of your end step, if there are four or more card types among cards in your graveyard, transform Autumnal Gloom. |
Counsel of the Soratami | 2U | Sorcery | Draw two cards. |
Divination | 2U | Sorcery | Draw two cards. |
Quick Study | 2U | Instant | Draw two cards. |