M:tG card similarity search
1U · Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Scry 2. II — Choose a card name. III — When you cast a spell with the chosen name for the first time this turn, draw two cards. IV — Look at the top card of each player's library.
Name | Mana | Type | Text |
---|---|---|---|
Hanweir Battlements | Land | {T}: Add {C}. {R}, {T}: Target creature gains haste until end of turn. {3}{R}{R}, {T}: If you both own and control Hanweir Battlements and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township. | |
Nissa, Genesis Mage | 5GG | Legendary Planeswalker — Nissa | [+2]: Untap up to two target creatures and up to two target lands. [−3]: Target creature gets +5/+5 until end of turn. [−10]: Look at the top ten cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order. Loyalty 5 |
Evangel of Synthesis | UB | Creature — Phyrexian Human Cleric | When Evangel of Synthesis enters the battlefield, draw a card, then discard a card. As long as you've drawn two or more cards this turn, Evangel of Synthesis gets +1/+0 and has menace. 2/3 |
Skullclamp | 1 | Artifact — Equipment | Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1} |
Rona, Sheoldred's Faithful | 1UBB | Legendary Creature — Human Wizard | Whenever you cast an instant or sorcery spell, each opponent loses 1 life. You may cast Rona, Sheoldred's Faithful from your graveyard by discarding two cards in addition to paying its other costs. 3/4 |
Record Store | Artifact — Contraption | Whenever you crank Record Store, look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in a random order. | |
Rites of Flourishing | 2G | Enchantment | At the beginning of each player's draw step, that player draws an additional card. Each player may play an additional land on each of their turns. |
Beckoning Will-o'-Wisp | 2W | Creature — Spirit | Flying Lure the Unwary — At the beginning of combat on your turn, choose an opponent. Creatures attacking the last chosen player get +1/+0. 1/3 |
Hithlain Knots | 1U | Instant | Tap target creature. Scry 1. Draw a card. |
Chittering Rats | 1BB | Creature — Rat | When Chittering Rats enters the battlefield, target opponent puts a card from their hand on top of their library. 2/2 |