M:tG card similarity search
1 · Artifact
Creatures with power 3 or greater don't untap during their controllers' untap steps.
Name | Mana | Type | Text |
---|---|---|---|
New Blood | 2BB | Sorcery | As an additional cost to cast this spell, tap an untapped Vampire you control. Gain control of target creature. Change the text of that creature by replacing all instances of one creature type with Vampire. |
Lead by Example | 1G | Instant | Support 2. (Put a +1/+1 counter on each of up to two target creatures.) |
Prismatic Strands | 2W | Instant | Prevent all damage that sources of the color of your choice would deal this turn. Flashback—Tap an untapped white creature you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Escape Tunnel | Land | {T}, Sacrifice Escape Tunnel: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. {T}, Sacrifice Escape Tunnel: Target creature with power 2 or less can't be blocked this turn. | |
Ironclaw Curse | R | Enchantment — Aura | Enchant creature Enchanted creature gets -0/-1. Enchanted creature can't block creatures with power equal to or greater than the enchanted creature's toughness. |
Vhati il-Dal | 2BG | Legendary Creature — Human Warrior | {T}: Until end of turn, target creature has base power 1 or base toughness 1. 3/3 |
Finale of Revelation | XUU | Sorcery | Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game. Exile Finale of Revelation. |
Malevolent Whispers | 3R | Sorcery | Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn. Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
Tawnos's Tinkering | 3G | Instant | Put two +1/+1 counters on target artifact, creature, or land you control. Untap that permanent. If it isn't a creature, it becomes a 0/0 creature in addition to its other types. |
One with the Kami | 3G | Enchantment — Aura | Flash Enchant creature you control Whenever enchanted creature or another modified creature you control dies, create X 1/1 colorless Spirit creature tokens, where X is that creature's power. (Equipment, Auras you control, and counters are modifications.) |