Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Meekstone

1 · Artifact

Creatures with power 3 or greater don't untap during their controllers' untap steps.

Similar cards

Color identity:
NameManaTypeText
Wine of Blood and Iron 3Artifact {4}: Target creature gets +X/+0 until end of turn, where X is its power. Sacrifice Wine of Blood and Iron at the beginning of the next end step.
Avaricious Dragon 2RRCreature — Dragon Flying At the beginning of your draw step, draw an additional card. At the beginning of your end step, discard your hand. 4/4
Ichor Explosion 5BBSorcery As an additional cost to cast this spell, sacrifice a creature. All creatures get -X/-X until end of turn, where X is the sacrificed creature's power.
Simic Manipulator 1UUCreature — Mutant Wizard Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) {T}, Remove one or more +1/+1 counters from Simic Manipulator: Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way. 0/1
Field Surgeon 1WCreature — Human Cleric Tap an untapped creature you control: Prevent the next 1 damage that would be dealt to target creature this turn. 1/1
Pheres-Band Raiders 5GCreature — Centaur Warrior Inspired — Whenever Pheres-Band Raiders becomes untapped, you may pay {2}{G}. If you do, create a 3/3 green Centaur enchantment creature token. 5/5
Saiba Cryptomancer 1UCreature — Moonfolk Ninja Flash Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Hexproof 0/1
Dream's Grip UInstant Choose one — • Tap target permanent. • Untap target permanent. Entwine {1} (Choose both if you pay the entwine cost.)
Reign of the Pit 4BBSorcery Each player sacrifices a creature. Create an X/X black Demon creature token with flying, where X is the total power of the creatures sacrificed this way.
Sworn Defender 2WWCreature — Human Knight {1}: Sworn Defender's power becomes the toughness of target creature blocking or being blocked by Sworn Defender minus 1 until end of turn, and Sworn Defender's toughness becomes 1 plus the power of that creature until end of turn. 1/3
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