Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Meekstone

1 · Artifact

Creatures with power 3 or greater don't untap during their controllers' untap steps.

Similar cards

Color identity:
NameManaTypeText
Adamaro, First to Desire 1RRLegendary Creature — Spirit Adamaro, First to Desire's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand. */*
Spider Climb GEnchantment — Aura You may cast Spider Climb as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature Enchanted creature gets +0/+3 and has reach. (It can block creatures with flying.)
Hunding Gjornersen 3WUULegendary Creature — Human Warrior Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.) 5/4
All of History, All at Once 2UUSorcery Time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.) Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Auriok Salvagers 3WCreature — Human Soldier {1}{W}: Return target artifact card with mana value 1 or less from your graveyard to your hand. 2/4
Nils, Discipline Enforcer 2WLegendary Creature — Human Cleric At the beginning of your end step, for each player, put a +1/+1 counter on up to one target creature that player controls. Each creature with one or more counters on it can't attack you or planeswalkers you control unless its controller pays {X}, where X is the number of counters on that creature. 2/2
Wandering Fumarole Land Wandering Fumarole enters the battlefield tapped. {T}: Add {U} or {R}. {2}{U}{R}: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land.
Doom Whisperer 3BBCreature — Nightmare Demon Flying, trample Pay 2 life: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) 6/6
Manabond GEnchantment At the beginning of your end step, you may reveal your hand and put all land cards from it onto the battlefield. If you do, discard your hand.
Savage Gorger 1BBCreature — Vampire Flying At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on Savage Gorger. (Damage causes loss of life.) 1/1
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