Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Meekstone

1 · Artifact

Creatures with power 3 or greater don't untap during their controllers' untap steps.

Similar cards

Color identity:
NameManaTypeText
Rift Sower 2GCreature — Elf Druid {T}: Add one mana of any color. Suspend 2—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 1/3
Widespread Panic 2REnchantment Whenever a spell or ability causes its controller to shuffle their library, that player puts a card from their hand on top of their library.
Taste of Paradise 3GSorcery As an additional cost to cast this spell, you may pay {1}{G} any number of times. You gain 3 life plus an additional 3 life for each additional {1}{G} you paid.
Coerced to Kill 3UBEnchantment — Aura Enchant creature You control enchanted creature. Enchanted creature has base power and toughness 1/1, has deathtouch, and is an Assassin in addition to its other types.
Greasefang, Okiba Boss 1WBLegendary Creature — Rat Pilot At the beginning of combat on your turn, return target Vehicle card from your graveyard to the battlefield. It gains haste. Return it to its owner's hand at the beginning of your next end step. 4/3
Eldrazi Skyspawner 2UCreature — Eldrazi Drone Devoid (This card has no color.) Flying When Eldrazi Skyspawner enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." 2/1
Can't Stay Away WBSorcery Return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains "If this creature would die, exile it instead." Flashback {3}{W}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Halsin, Emerald Archdruid 3GLegendary Creature — Elf Druid {1}: Until end of turn, target token you control becomes a green Bear creature with base power and toughness 4/4 in addition to its other colors and types. Choose a Background (You can have a Background as a second commander.) 2/4
Ondu Rising 1WSorcery Whenever a creature attacks this turn, it gains lifelink until end of turn. Awaken 4—{4}{W} (If you cast this spell for {4}{W}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Festering March 3BBSorcery Creatures your opponents control get -1/-1 until end of turn. Exile Festering March with three time counters on it. Suspend 3—{2}{B} (Rather than cast this card from your hand, you may pay {2}{B} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
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