Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Meekstone

1 · Artifact

Creatures with power 3 or greater don't untap during their controllers' untap steps.

Similar cards

Color identity:
NameManaTypeText
Sword of Hours 2Artifact — Equipment Whenever equipped creature attacks, put a +1/+1 counter on it. Whenever equipped creature deals combat damage, roll a d12. If the result is greater than the damage dealt or the result is 12, double the number of +1/+1 counters on that creature. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Dune-Brood Nephilim BRGWCreature — Nephilim Whenever Dune-Brood Nephilim deals combat damage to a player, create a 1/1 colorless Sand creature token for each land you control. 3/3
Radiant Fountain Land When Radiant Fountain enters the battlefield, you gain 2 life. {T}: Add {C}.
Mephitic Vapors 2BSorcery All creatures get -1/-1 until end of turn. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Ward of Bones 6Artifact Each opponent who controls more creatures than you can't cast creature spells. The same is true for artifacts and enchantments. Each opponent who controls more lands than you can't play lands.
Felidar Sovereign 4WWCreature — Cat Beast Vigilance, lifelink At the beginning of your upkeep, if you have 40 or more life, you win the game. 4/6
Avoid Fate GInstant Counter target instant or Aura spell that targets a permanent you control.
Ring of Immortals 5Artifact {3}, {T}: Counter target instant or Aura spell that targets a permanent you control.
The End 2BBInstant This spell costs {2} less to cast if your life total is 5 or less. Exile target creature or planeswalker. Search its controller's graveyard, hand, and library for any number of cards with the same name as that permanent and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.
Scouring Sands 1RSorcery Scouring Sands deals 1 damage to each creature your opponents control. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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