Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Meishin, the Mind Cage

4UUU · Legendary Enchantment

All creatures get -X/-0, where X is the number of cards in your hand.

Similar cards

Color identity:
NameManaTypeText
Noxious Ghoul 3BBCreature — Zombie Whenever Noxious Ghoul or another Zombie enters the battlefield, all non-Zombie creatures get -1/-1 until end of turn. 3/3
Ashnod's Intervention BInstant Until end of turn, target creature gets +2/+0 and gains "When this creature dies or is put into exile from the battlefield, return it to its owner's hand."
Incite Rebellion 4RRSorcery For each player, Incite Rebellion deals damage to that player and each creature that player controls equal to the number of creatures they control.
Magus of the Candelabra GCreature — Human Wizard {X}, {T}: Untap X target lands. 1/2
Vine Dryad 3GCreature — Dryad You may exile a green card from your hand rather than pay this spell's mana cost. Flash Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 1/3
Garruk, Wrath of the Wilds 2GGLegendary Planeswalker — Garruk [+1]: Choose a creature card in your hand. It perpetually gets +1/+1 and perpetually gains "This spell costs {1} less to cast." [−1]: Draft a card from Garruk, Wrath of the Wilds's spellbook and put it onto the battlefield. [−6]: Until end of turn, creatures you control get +3/+3 and gain trample. Loyalty 4
Kry Shield 2Artifact {2}, {T}: Prevent all damage that would be dealt this turn by target creature you control. That creature gets +0/+X until end of turn, where X is its mana value.
Deal Gone Bad 3BInstant Target creature gets -3/-3 until end of turn. Target player mills three cards. (They put the top three cards of their library into their graveyard.)
Stonecoil Serpent XArtifact Creature — Snake Reach, trample, protection from multicolored Stonecoil Serpent enters the battlefield with X +1/+1 counters on it. 0/0
Winter's Chill XUInstant Cast this spell only during combat before blockers are declared. X can't be greater than the number of snow lands you control. Choose X target attacking creatures. For each of those creatures, its controller may pay {1} or {2}. If that player doesn't, destroy that creature at end of combat. If that player pays only {1}, prevent all combat damage that would be dealt to and dealt by that creature this combat.
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