M:tG card similarity search
4UR · Legendary Creature — Weird Wizard
Play with the top card of your library revealed. You may cast instant and sorcery spells from the top of your library. Whenever you cast an instant or sorcery spell from your library, copy it. You may choose new targets for the copy. 2/4
Name | Mana | Type | Text |
---|---|---|---|
Reiterate | 1RR | Instant | Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Copy target instant or sorcery spell. You may choose new targets for the copy. |
Mirror Sheen | 1U/RU/R | Enchantment | {1}{U/R}{U/R}: Copy target instant or sorcery spell that targets you. You may choose new targets for the copy. |
Hive Mind | 5U | Enchantment | Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for their copy. |
Echo Mage | 1UU | Creature — Human Wizard | Level up {1}{U} ({1}{U}: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-3 2/4 {U}{U}, {T}: Copy target instant or sorcery spell. You may choose new targets for the copy. LEVEL 4+ 2/5 {U}{U}, {T}: Copy target instant or sorcery spell twice. You may choose new targets for the copies. 2/3 |
Wandering Archaic | 5 | Creature — Avatar | Whenever an opponent casts an instant or sorcery spell, they may pay {2}. If they don't, you may copy that spell. You may choose new targets for the copy. 4/4 |
Thunderclap Drake | 1U | Creature — Drake | Flying Instant and sorcery spells you cast cost {1} less to cast. {2}{U}, Sacrifice Thunderclap Drake: When you next cast an instant or sorcery spell this turn, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies. 2/1 |
Nivix, Aerie of the Firemind | Land | {T}: Add {C}. {2}{U}{R}, {T}: Exile the top card of your library. Until your next turn, you may cast it if it's an instant or sorcery spell. | |
Cryptic Pursuit | 2UR | Enchantment | Whenever you cast an instant or sorcery spell from your hand, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Whenever a face-down creature you control dies, exile it if it's an instant or sorcery card. You may cast that card until the end of your next turn. |
Dualcaster Mage | 1RR | Creature — Human Wizard | Flash When Dualcaster Mage enters the battlefield, copy target instant or sorcery spell. You may choose new targets for the copy. 2/2 |
Increasing Vengeance | RR | Instant | Copy target instant or sorcery spell you control. If this spell was cast from a graveyard, copy that spell twice instead. You may choose new targets for the copies. Flashback {3}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |