M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Loyal Pegasus | W | Creature — Pegasus | Flying Loyal Pegasus can't attack or block alone. 2/1 |
| Mysterious Pathlighter | 2W | Creature — Faerie | Flying Each creature you control that has an Adventure enters the battlefield with an additional +1/+1 counter on it. (It doesn't need to have gone on the adventure first.) 2/2 |
| Ingenious Thief | 1U | Creature — Human Rogue | Flying When Ingenious Thief enters the battlefield, look at target player's hand. 1/1 |
| Sunmane Pegasus | 3W | Creature — Pegasus | Flying {1}{W}: Sunmane Pegasus gains vigilance and lifelink until end of turn. 2/3 |
| Mistfire Adept | 3U | Creature — Human Monk | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, target creature gains flying until end of turn. 3/3 |
| Ghouls' Night Out | 3BB | Sorcery | For each player, choose a creature card in that player's graveyard. Put those cards onto the battlefield under your control. They're black Zombies in addition to their other colors and types and they gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) |
| Sarah's Wings | W | Tribal Instant — Angel | Target creature or player gains flying until end of turn. (Players with flying can't be dealt damage by creatures without flying.) |
| Sky Theater Strix | 1U | Creature — Bird | Flying Whenever you cast a noncreature spell, Sky Theater Strix gets +1/+0 until end of turn. 1/2 |
| Dread Charge | 3B | Sorcery | Black creatures you control can't be blocked this turn except by black creatures. |
| Morning Apparition | Creature — Spirit Soldier | Flying, vigilance If Morning Apparition would be put into a graveyard from anywhere, exile it instead. 2/1 |