Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Meletis Charlatan

2U · Creature — Human Wizard

{2}{U}, {T}: The controller of target instant or sorcery spell copies it. That player may choose new targets for the copy. 2/3

Similar cards

Color identity:
NameManaTypeText
Haunting Figment 1UCreature — Illusion Vigilance Haunting Figment can't be blocked as long as you've cast an instant or sorcery spell this turn. 2/1
Bubble Up 2USorcery — Adventure Put target instant or sorcery card from your graveyard on top of your library. (Then exile this card. You may cast the creature later from exile.)
Pyre Hound 3RCreature — Elemental Dog Trample Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Pyre Hound. 2/3
Undercover Operative 2UUCreature — Shapeshifter Rogue You may have Undercover Operative enter the battlefield as a copy of any creature on the battlefield, except it enters with a shield counter on it if you control that creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) 0/0
Ashmouth Dragon Creature — Dragon Flying Whenever you cast an instant or sorcery spell, Ashmouth Dragon deals 2 damage to any target. 4/4
Dynavolt Tower 3Artifact Whenever you cast an instant or sorcery spell, you get {E}{E} (two energy counters). {T}, Pay {E}{E}{E}{E}{E}: Dynavolt Tower deals 3 damage to any target.
Spellshift 3UInstant Counter target instant or sorcery spell. Its controller reveals cards from the top of their library until they reveal an instant or sorcery card. That player may cast that card without paying its mana cost. Then the player shuffles.
Disrupt UInstant Counter target instant or sorcery spell unless its controller pays {1}. Draw a card.
Umara Wizard 4UCreature — Merfolk Wizard Whenever you cast an instant, sorcery, or Wizard spell, Umara Wizard gains flying until end of turn. 4/3
Suffocation 1UInstant Cast this spell only if you were dealt damage this turn by a red instant or sorcery spell. Suffocation deals 4 damage to the controller of the last red instant or sorcery spell that dealt damage to you this turn. Draw a card at the beginning of the next turn's upkeep.
Page 37