Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Melira's Keepers

4G · Creature — Human Warrior

Melira's Keepers can't have counters put on it. 4/4

Similar cards

Color identity:
NameManaTypeText
Nix UInstant Counter target spell if no mana was spent to cast it.
Zopandrel, Hunger Dominus 5GGLegendary Creature — Phyrexian Horror Reach At the beginning of each combat, double the power and toughness of each creature you control until end of turn. {G/P}{G/P}, Sacrifice two other creatures: Put an indestructible counter on Zopandrel, Hunger Dominus. ({G/P} can be paid with either {G} or 2 life.) 4/6
Jaded Response 1UInstant Counter target spell if it shares a color with a creature you control.
Soul Rend 1BInstant Destroy target creature if it's white. A creature destroyed this way can't be regenerated. Draw a card at the beginning of the next turn's upkeep.
Rat Out BInstant Up to one target creature gets -1/-1 until end of turn. You create a 1/1 black Rat creature token with "This creature can't block."
Carrion Thrash 2BRGCreature — Viashino Warrior When Carrion Thrash dies, you may pay {2}. If you do, return another target creature card from your graveyard to your hand. 4/4
Sweet-Gum Recluse 4GGCreature — Spider Flash Cascade Reach When Sweet-Gum Recluse enters the battlefield, put three +1/+1 counters on each of any number of target creatures that entered the battlefield this turn. 0/3
Scurry Oak 2GCreature — Treefolk Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever one or more +1/+1 counters are put on Scurry Oak, you may create a 1/1 green Squirrel creature token. 1/2
Moggcatcher 2RRCreature — Human Mercenary {3}, {T}: Search your library for a Goblin permanent card, put it onto the battlefield, then shuffle. 2/2
Devilish Valet 2RCreature — Devil Warrior Trample, haste Alliance — Whenever another creature enters the battlefield under your control, double Devilish Valet's power until end of turn. 1/3
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