Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Melira, Sylvok Outcast

1G · Legendary Creature — Human Scout

You can't get poison counters. Creatures you control can't have -1/-1 counters put on them. Creatures your opponents control lose infect. 2/2

Similar cards

Color identity:
NameManaTypeText
Rustvine Cultivator GCreature — Phyrexian Elf Druid {T}: Put an oil counter on Rustvine Cultivator. {T}, Remove an oil counter from Rustvine Cultivator: Untap target land. 1/2
Dripping Dead 4BBCreature — Zombie Dripping Dead can't block. Whenever Dripping Dead deals combat damage to a creature, destroy that creature. It can't be regenerated. 4/1
Subjugator Angel 4WWCreature — Angel Flying When Subjugator Angel enters the battlefield, tap all creatures your opponents control. 4/3
Primal Empathy 1GUEnchantment At the beginning of your upkeep, draw a card if you control a creature with the greatest power among creatures on the battlefield. Otherwise, put a +1/+1 counter on a creature you control.
Mephitic Vapors 2BSorcery All creatures get -1/-1 until end of turn. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Arcane Subtraction 1UInstant Target creature gets -4/-0 until end of turn. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Collective Nightmare 2BInstant Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Target creature gets -3/-3 until end of turn.
Assault Suit 4Artifact — Equipment Equipped creature gets +2/+2, has haste, can't attack you or planeswalkers you control, and can't be sacrificed. At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it. Equip {3}
Time to Feed 2GSorcery Choose target creature an opponent controls. When that creature dies this turn, you gain 3 life. Target creature you control fights that creature. (Each deals damage equal to its power to the other.)
Abu Ja'far WCreature — Human When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can't be regenerated. 0/1
Page 144