Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Memory Erosion

1UU · Enchantment

Whenever an opponent casts a spell, that player mills two cards.

Similar cards

Color identity:
NameManaTypeText
Skybeast Tracker 3GCreature — Giant Archer Reach Whenever you cast a spell with mana value 5 or greater, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") 2/4
Gonti, Canny Acquisitor 2BGULegendary Creature — Aetherborn Rogue Spells you cast but don't own cost {1} less to cast. Whenever one or more creatures you control deal combat damage to a player, look at the top card of that player's library, then exile it face down. You may play that card for as long as it remains exiled, and mana of any type can be spent to cast that spell. 5/5
Make a Wish 3GSorcery Return two cards at random from your graveyard to your hand.
Ghastly Discovery 2USorcery Draw two cards, then discard a card. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)
Modify Memory 4USorcery Exchange control of two target creatures controlled by different players. If you control neither creature, draw three cards.
Artificer's Epiphany 2UInstant Draw two cards. If you control no artifacts, discard a card.
Abjure UInstant As an additional cost to cast this spell, sacrifice a blue permanent. Counter target spell.
Curse of Wizardry 2BBEnchantment As Curse of Wizardry enters the battlefield, choose a color. Whenever a player casts a spell of the chosen color, that player loses 1 life.
Surrounded by Orcs 3USorcery Amass Orcs 3, then target player mills X cards, where X is the amassed Army's power. (To amass Orcs 3, put three +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Memory Vampire 4UBCreature — Vampire Detective Flying Whenever Memory Vampire deals combat damage to a player, any number of target players each mill that many cards. Then you may collect evidence 9. When you do, you may cast target nonland card from defending player's graveyard without paying its mana cost. 4/4
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