M:tG card similarity search
1UU · Enchantment
Whenever an opponent casts a spell, that player mills two cards.
Name | Mana | Type | Text |
---|---|---|---|
Howlpack of Estwald | Creature — Werewolf | At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack of Estwald. 4/6 | |
Bog Down | 2B | Sorcery | Kicker—Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.) Target player discards two cards. If this spell was kicked, that player discards three cards instead. |
Demon's Horn | 2 | Artifact | Whenever a player casts a black spell, you may gain 1 life. |
Repel Intruders | 3W/U | Instant | Create two 1/1 white Kithkin Soldier creature tokens if {W} was spent to cast this spell. Counter up to one target creature spell if {U} was spent to cast this spell. (Do both if {W}{U} was spent.) |
Phyrexian Espionage | 2U | Sorcery | Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) Draw two cards. If this spell was kicked, each opponent discards a card. |
Costly Plunder | 1B | Instant | As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards. |
Lethe Lake | Plane — Arkhos | At the beginning of your upkeep, mill ten cards. Whenever chaos ensues, target player mills ten cards. | |
Lambholt Ravager | Creature — Werewolf | Whenever you cast a noncreature spell, Lambholt Ravager deals 2 damage to each opponent. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4 | |
Pure Reflection | 2W | Enchantment | Whenever a player casts a creature spell, destroy all Reflections. Then that player creates an X/X white Reflection creature token, where X is the mana value of that spell. |
Sauron, the Dark Lord | 3UBR | Legendary Creature — Avatar Horror | Ward—Sacrifice a legendary artifact or legendary creature. Whenever an opponent casts a spell, amass Orcs 1. Whenever an Army you control deals combat damage to a player, the Ring tempts you. Whenever the Ring tempts you, you may discard your hand. If you do, draw four cards. 7/6 |