Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Memory Leak

2B · Sorcery

Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. Cycling {1} ({1}, Discard this card: Draw a card.)

Similar cards

Color identity:
NameManaTypeText
Necromancer's Covenant 3WBBEnchantment When Necromancer's Covenant enters the battlefield, exile all creature cards from target player's graveyard, then create a 2/2 black Zombie creature token for each card exiled this way. Zombies you control have lifelink.
Aphetto Dredging 3BSorcery Return up to three target creature cards of the creature type of your choice from your graveyard to your hand.
Recoil 1UBInstant Return target permanent to its owner's hand. Then that player discards a card.
Misguided Rage 2RSorcery Target player sacrifices a permanent.
Regicide BInstant Reveal Regicide as you draft it. The player to your right chooses a color, you choose another color, then the player to your left chooses a third color. Destroy target creature that's one or more of the colors chosen as you drafted cards named Regicide.
Kirri, Talented Sprout 1RGWLegendary Creature — Plant Druid Other Plants and Treefolk you control get +2/+0. At the beginning of your postcombat main phase, return target Plant, Treefolk, or land card from your graveyard to your hand. 0/3
Sudden Edict 1BInstant Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Target player sacrifices a creature.
Mentor of Evos Isle 2UCreature — Bird Wizard Flying When Mentor of Evos Isle enters the battlefield, choose a creature card in your hand. It perpetually gains flying. 2/1
Fiend of the Shadows 3BBCreature — Vampire Wizard Flying Whenever Fiend of the Shadows deals combat damage to a player, that player exiles a card from their hand. You may play that card for as long as it remains exiled. Sacrifice a Human: Regenerate Fiend of the Shadows. 3/3
Dire Undercurrents 3U/BU/BEnchantment Whenever a blue creature enters the battlefield under your control, you may have target player draw a card. Whenever a black creature enters the battlefield under your control, you may have target player discard a card.
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