Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Memory Plunder

U/BU/BU/BU/B · Instant

You may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.

Similar cards

Color identity:
NameManaTypeText
Gandalf, Westward Voyager 3GULegendary Creature — Avatar Wizard Whenever you cast a spell with mana value 5 or greater, each opponent reveals the top card of their library. If any of those cards shares a card type with that spell, copy that spell, you may choose new targets for the copy, and each opponent draws a card. Otherwise, you draw a card. (A copy of a permanent spell becomes a token.) 5/5
Subcontract BSorcery A person outside the game looks at target opponent's hand and chooses a nonland card from it. That player discards that card.
Winged Words 2USorcery This spell costs {1} less to cast if you control a creature with flying. Draw two cards.
Leyline Immersion 3GEnchantment — Aura Enchant legendary creature Enchanted creature has ward {2} and "{T}: Add five mana in any combination of colors. Spend this mana only to cast spells."
Treasure Hunter 2WCreature — Human When Treasure Hunter enters the battlefield, you may return target artifact card from your graveyard to your hand. 2/2
Sigarda, Font of Blessings 2GWLegendary Creature — Angel Flying Other permanents you control have hexproof. You may look at the top card of your library any time. You may cast Angel spells and Human spells from the top of your library. 4/4
Goblin Grenade RSorcery As an additional cost to cast this spell, sacrifice a Goblin. Goblin Grenade deals 5 damage to any target.
Numa, Joraga Chieftain 2GLegendary Creature — Elf Warrior At the beginning of combat on your turn, you may pay {X}{X}. When you do, distribute X +1/+1 counters among any number of target Elves. Partner (You can have two commanders if both have partner.) 2/2
Blood Celebrant BCreature — Human Cleric {B}, Pay 1 life: Add one mana of any color. 1/1
Themberchaud 4RRRLegendary Creature — Dragon Trample When Themberchaud enters the battlefield, he deals X damage to each other creature without flying and each player, where X is the number of Mountains you control. You may exert Themberchaud as he attacks. When you do, he gains flying until end of turn. (An exerted creature won't untap during your next untap step.) 5/5
Page 284