M:tG card similarity search
1R · Creature — Alien Worm
Paradox — Whenever you cast a spell from anywhere other than your hand, Memory Worm deals 2 damage to target player. That player discards a card, then draws a card. Put a +1/+1 counter on Memory Worm. 1/1
Name | Mana | Type | Text |
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Zombie Fanboy | 2B | Creature — Zombie Gamer | As Zombie Fanboy enters the battlefield, choose an artist. Whenever a permanent with art by the chosen artist is put into a graveyard, put two +1/+1 counters on Zombie Fanboy. 1/1 |
Furnace Punisher | 2R | Creature — Phyrexian Warrior | Menace At the beginning of each player's upkeep, Furnace Punisher deals 2 damage to that player unless they control two or more basic lands. 3/3 |
Agent's Toolkit | 1GU | Artifact — Clue | Agent's Toolkit enters the battlefield with a +1/+1 counter, a flying counter, a deathtouch counter, and a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Whenever a creature enters the battlefield under your control, you may move a counter from Agent's Toolkit onto that creature. {2}, Sacrifice Agent's Toolkit: Draw a card. |
Myr Prototype | 5 | Artifact Creature — Myr | At the beginning of your upkeep, put a +1/+1 counter on Myr Prototype. Myr Prototype can't attack or block unless you pay {1} for each +1/+1 counter on it. 2/2 |
Azra Oddsmaker | 1BR | Creature — Azra Warrior | At the beginning of combat on your turn, you may discard a card. If you do, choose a creature. Whenever that creature deals combat damage to a player this turn, you draw two cards. 3/3 |
Annihilating Fire | 1RR | Instant | Annihilating Fire deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead. |
Incendiary Flow | 1R | Sorcery | Incendiary Flow deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead. |
Pillar of Flame | R | Sorcery | Pillar of Flame deals 2 damage to any target. If a creature dealt damage this way would die this turn, exile it instead. |
Yamabushi's Flame | 2R | Instant | Yamabushi's Flame deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead. |
Tragic Lesson | 2U | Instant | Draw two cards. Then discard a card unless you return a land you control to its owner's hand. |