Card Codex

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17 May 2024: Card library updated.

Mercadia's Downfall

2R · Instant

Each attacking creature gets +1/+0 until end of turn for each nonbasic land defending player controls.

Similar cards

Color identity:
NameManaTypeText
Wall of Ice 2GCreature — Wall Defender (This creature can't attack.) 0/7
Wall of Mist 1UCreature — Wall Defender 0/5
Wall of Stone 1RRCreature — Wall Defender (This creature can't attack.) 0/8
Wall of Torches 1RCreature — Wall Defender (This creature can't attack.) 4/1
Wall of Wood GCreature — Wall Defender (This creature can't attack.) 0/3
Sea's Claim UEnchantment — Aura Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.) Enchanted land is an Island.
Search the Premises 3WEnchantment Whenever a creature attacks you or a planeswalker you control, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Rip to Pieces Sorcery At the beginning of combat this turn, each Reveler deals 1 damage to each player and each creature those players control.
Gleam of Battle 4RWEnchantment Whenever a creature you control attacks, put a +1/+1 counter on it.
Avarice Amulet 4Artifact — Equipment Equipped creature gets +2/+0 and has vigilance and "At the beginning of your upkeep, draw a card." Whenever equipped creature dies, target opponent gains control of Avarice Amulet. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
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