M:tG card similarity search
2R · Instant
Each attacking creature gets +1/+0 until end of turn for each nonbasic land defending player controls.
| Name | Mana | Type | Text |
|---|---|---|---|
| Death Match | 3B | Enchantment | Whenever a creature enters the battlefield, that creature's controller may have target creature of their choice get -3/-3 until end of turn. |
| Leaping Lizard | 1GG | Creature — Lizard | {1}{G}: Leaping Lizard gets -0/-1 and gains flying until end of turn. 2/3 |
| Hissing Miasma | 1BB | Enchantment | Whenever a creature attacks you, its controller loses 1 life. |
| Saprazzan Outrigger | 3U | Creature — Merfolk | When Saprazzan Outrigger attacks or blocks, put it on top of its owner's library at end of combat. 5/5 |
| Trade Routes | 1U | Enchantment | {1}: Return target land you control to its owner's hand. {1}, Discard a land card: Draw a card. |
| Deal Gone Bad | 3B | Instant | Target creature gets -3/-3 until end of turn. Target player mills three cards. (They put the top three cards of their library into their graveyard.) |
| Titania, Voice of Gaea | 1GG | Legendary Creature — Elemental | Reach Whenever one or more land cards are put into your graveyard from anywhere, you gain 2 life. At the beginning of your upkeep, if there are four or more land cards in your graveyard and you both own and control Titania, Voice of Gaea and a land named Argoth, Sanctum of Nature, exile them, then meld them into Titania, Gaea Incarnate. 3/4 |
| Drogskol Captain | 1WU | Creature — Spirit Soldier | Flying Other Spirit creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.) 2/2 |
| Thunderhawk Gunship | 6 | Artifact — Vehicle | Flying When Thunderhawk Gunship enters the battlefield, create two 2/2 white Astartes Warrior creature tokens with vigilance. Whenever Thunderhawk Gunship attacks, attacking creatures you control gain flying until end of turn. Crew 2 6/6 |
| Macabre Mockery | 2BR | Instant | Put target creature card from an opponent's graveyard onto the battlefield under your control. It gets +2/+0 and gains haste until end of turn. Sacrifice it at the beginning of the next end step. |