Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mercadian Atlas

5 · Artifact

At the beginning of your end step, if you didn't play a land this turn, you may draw a card.

Similar cards

Color identity:
NameManaTypeText
Natural Affinity 2GInstant All lands become 2/2 creatures until end of turn. They're still lands.
The Lady of Otaria 3RGLegendary Creature — Avatar You may tap three untapped Dwarves you control rather than pay this spell's mana cost. At the beginning of each end step, if a land you controlled was put into your graveyard from the battlefield this turn, reveal the top four cards of your library. Put any number of Dwarf cards from among them into your hand. Put the rest on the bottom of your library in a random order. 5/5
Spiritualize 2WInstant Until end of turn, whenever target creature deals damage, you gain that much life. Draw a card.
Aethermage's Touch 2WUInstant Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order.
Grim Flowering 5GSorcery Draw a card for each creature card in your graveyard.
Renewal 2GSorcery As an additional cost to cast this spell, sacrifice a land. Search your library for a basic land card, put that card onto the battlefield, then shuffle. Draw a card at the beginning of the next turn's upkeep.
Innocuous Insect 1UUCreature — Eldrazi Insect Buyback {1}{U} (You may pay an additional {1}{U} as you cast this spell. If you do, put this card into your hand as it resolves.) Flash Flying When you cast this spell, draw a card. 2/1
The Council of Four 3WULegendary Creature — Human Noble Whenever a player draws their second card during their turn, you draw a card. Whenever a player casts their second spell during their turn, you create a 2/2 white Knight creature token. 0/8
Lore Broker 1UCreature — Human Rogue {T}: Each player draws a card, then discards a card. 1/2
Roots of Wisdom 1GSorcery Mill three cards, then return a land card or Elf card from your graveyard to your hand. If you can't, draw a card. (To mill a card, put the top card of your library into your graveyard.)
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