Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mercadian Atlas

5 · Artifact

At the beginning of your end step, if you didn't play a land this turn, you may draw a card.

Similar cards

Color identity:
NameManaTypeText
Nim Abomination 2BCreature — Zombie At the beginning of your end step, if Nim Abomination is untapped, you lose 3 life. 3/4
Seek the Beast 1RInstant — Adventure Exile the top two cards of your library. Until your next end step, you may play those cards.
Erg Raiders 1BCreature — Human Warrior At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn. 2/3
Archmage Ascension 2UEnchantment At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on Archmage Ascension. As long as Archmage Ascension has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle.
Furious Spinesplitter 2R/GR/GCreature — Ogre Warrior Trample At the beginning of your end step, put a +1/+1 counter on Furious Spinesplitter for each opponent that was dealt damage this turn. 3/3
Boarded Window 3Artifact Creatures attacking you get -1/-0. At the beginning of each end step, if you were dealt 4 or more damage this turn, exile Boarded Window.
Agitator Ant 2RCreature — Insect At the beginning of your end step, each player may put two +1/+1 counters on a creature they control. Goad each creature that had counters put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) 2/2
Chance for Glory 1RWInstant Creatures you control gain indestructible. Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Inventive Wingsmith 2WCreature — Dwarf Artificer At the beginning of your end step, if you haven't cast a spell from your hand this turn and Inventive Wingsmith doesn't have a flying counter on it, put a flying counter on it. 2/4
Call to the Grave 4BEnchantment At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature. At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave.
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