Card Codex

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17 May 2024: Card library updated.

Mercenaries

3W · Creature — Human Mercenary

{3}: The next time Mercenaries would deal damage to you this turn, prevent that damage. Any player may activate this ability. 3/3

Similar cards

Color identity:
NameManaTypeText
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Call In a Professional 2RInstant Players can't gain life this turn. Damage can't be prevented this turn. Call In a Professional deals 3 damage to any target. (Shield counters don't prevent this damage as they're removed.)
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Mystic Reflection 1UInstant Choose target nonlegendary creature. The next time one or more creatures or planeswalkers enter the battlefield this turn, they enter as copies of the chosen creature. Foretell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
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Vito, Fanatic of Aclazotz 2WBLegendary Creature — Vampire Demon Flying Whenever you sacrifice another permanent, you gain 2 life if this is the first time this ability has resolved this turn. If it's the second time, each opponent loses 2 life. If it's the third time, create a 4/3 white and black Vampire Demon creature token with flying. 4/4
Diviner Spirit 4UCreature — Spirit Whenever Diviner Spirit deals combat damage to a player, you and that player each draw that many cards. 2/4
Scout's Warning WInstant The next creature card you play this turn can be played as though it had flash. Draw a card.
Archivist of Gondor 2UCreature — Human Advisor When your commander deals combat damage to a player, if there is no monarch, you become the monarch. At the beginning of the monarch's end step, that player draws a card. 2/3
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