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17 May 2024: Card library updated.

Mercenaries

3W · Creature — Human Mercenary

{3}: The next time Mercenaries would deal damage to you this turn, prevent that damage. Any player may activate this ability. 3/3

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Color identity:
NameManaTypeText
Sphere of Law 3WEnchantment If a red source would deal damage to you, prevent 2 of that damage.
Awe Strike WInstant The next time target creature would deal damage this turn, prevent that damage. You gain life equal to the damage prevented this way.
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Silhouette 1UInstant Choose target creature. If a spell or ability that targets that creature would cause a source to deal damage to that creature this turn, prevent that damage.
Auriok Replica 3Artifact Creature — Cleric {W}, Sacrifice Auriok Replica: Prevent all damage a source of your choice would deal to you this turn. 2/2
Sphere of Grace 3WEnchantment If a black source would deal damage to you, prevent 2 of that damage.
Shield Dancer 2WCreature — Human Rebel {2}{W}: The next time target attacking creature would deal combat damage to Shield Dancer this turn, that creature deals that damage to itself instead. 1/3
Sphere of Truth 3WEnchantment If a white source would deal damage to you, prevent 2 of that damage.
Sphere of Duty 3WEnchantment If a green source would deal damage to you, prevent 2 of that damage.
Opal-Eye, Konda's Yojimbo 1WWLegendary Creature — Fox Samurai Defender (This creature can't attack.) Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) {T}: The next time a source of your choice would deal damage this turn, that damage is dealt to Opal-Eye, Konda's Yojimbo instead. {1}{W}: Prevent the next 1 damage that would be dealt to Opal-Eye this turn. 1/4
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