Card Codex

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17 May 2024: Card library updated.

Mercenaries

3W · Creature — Human Mercenary

{3}: The next time Mercenaries would deal damage to you this turn, prevent that damage. Any player may activate this ability. 3/3

Similar cards

Color identity:
NameManaTypeText
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Dazzling Reflection 1WInstant You gain life equal to target creature's power. The next time that creature would deal damage this turn, prevent that damage.
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Burrenton Forge-Tender WCreature — Kithkin Wizard Protection from red Sacrifice Burrenton Forge-Tender: Prevent all damage a red source of your choice would deal this turn. 1/1
Hedron-Field Purists 2WCreature — Human Cleric Level up {2}{W} ({2}{W}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-4 1/4 If a source would deal damage to you or a creature you control, prevent 1 of that damage. LEVEL 5+ 2/5 If a source would deal damage to you or a creature you control, prevent 2 of that damage. 0/3
Isengard Unleashed 2RRRSorcery Damage can't be prevented this turn. If a source you control would deal damage this turn to an opponent or a permanent an opponent controls, it deals triple that damage instead. Flashback {4}{R}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Swans of Bryn Argoll 2W/UW/UCreature — Bird Spirit Flying If a source would deal damage to Swans of Bryn Argoll, prevent that damage. The source's controller draws cards equal to the damage prevented this way. 4/3
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