M:tG card similarity search
2W · Creature — Human Rebel Mercenary
Mercenary Informer can't be the target of black spells or abilities from black sources. {2}{W}: Put target nontoken Mercenary on the bottom of its owner's library. 2/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Curse of Shallow Graves | 2B | Enchantment — Aura Curse | Enchant player Whenever a player attacks enchanted player with one or more creatures, that attacking player may create a tapped 2/2 black Zombie creature token. |
| Kopala, Warden of Waves | 1UU | Legendary Creature — Merfolk Wizard | Spells your opponents cast that target a Merfolk you control cost {2} more to cast. Abilities your opponents activate that target a Merfolk you control cost {2} more to activate. 2/2 |
| Phyrexian Colossus | 7 | Artifact Creature — Phyrexian Golem | Phyrexian Colossus doesn't untap during your untap step. Pay 8 life: Untap Phyrexian Colossus. Phyrexian Colossus can't be blocked except by three or more creatures. 8/8 |
| Spellweaver Duo | 6U | Creature — Human Wizard | Assist (Another player can pay up to {6} of this spell's cost.) When Spellweaver Duo enters the battlefield, you may return target tapped creature to its owner's hand. 4/4 |
| Very Cryptic Command | 1UUU | Instant | Choose two — • Scry 3. • Create a 2/2 black Rogue creature token with menace. • Add or subtract 1 or one from a number or number word on target spell or permanent until end of turn. • Return all artifacts target player controls to their owner's hand. |
| Embalmer's Tools | 2 | Artifact | Activated abilities of creature cards in your graveyard cost {1} less to activate. Tap an untapped Zombie you control: Target player mills a card. |
| Double Major | GU | Instant | Copy target creature spell you control, except it isn't legendary if the spell is legendary. (A copy of a creature spell becomes a token.) |
| Bloodline Keeper | 2BB | Creature — Vampire | Flying {T}: Create a 2/2 black Vampire creature token with flying. {B}: Transform Bloodline Keeper. Activate only if you control five or more Vampires. 3/3 |
| Angel of Eternal Dawn | 2W | Creature — Angel | Flying When Angel of Eternal Dawn enters the battlefield, it becomes day. It can't become night. Your opponents can't cast spells with mana value greater than the number of turns they have begun. 2/4 |
| Sanwell, Avenger Ace | 1W | Legendary Creature — Human Pilot | As long as an artifact creature you control is attacking, prevent all damage that would be dealt to Sanwell, Avenger Ace. Whenever Sanwell becomes tapped, exile the top six cards of your library. You may cast a Vehicle or artifact creature spell from among them. Then put the rest on the bottom of your library in a random order. 3/1 |