M:tG card similarity search
U · Creature — Human
Merchant Ship can't attack unless defending player controls an Island. Whenever Merchant Ship attacks and isn't blocked, you gain 2 life. When you control no Islands, sacrifice Merchant Ship. 0/2
Name | Mana | Type | Text |
---|---|---|---|
A-Blessed Hippogriff | 3W | Creature — Hippogriff | Flying Whenever Blessed Hippogriff attacks, target attacking creature without flying gains flying until end of turn. 2/3 |
Exile | 2W | Instant | Exile target nonwhite attacking creature. You gain life equal to its toughness. |
Demon's Horn | 2 | Artifact | Whenever a player casts a black spell, you may gain 1 life. |
Pillory of the Sleepless | 1WB | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block. Enchanted creature has "At the beginning of your upkeep, you lose 1 life." |
Suspicious Bookcase | 2 | Artifact Creature — Wall | Defender {3}, {T}: Target creature can't be blocked this turn. 0/4 |
A-Haywire Mite | 1 | Artifact Creature — Insect | When Haywire Mite dies, you gain 3 life. {G}, Sacrifice Haywire Mite: Exile target noncreature artifact or noncreature enchantment. 1/2 |
Onakke Oathkeeper | 1W | Creature — Ogre Spirit | Creatures can't attack planeswalkers you control unless their controller pays {1} for each creature they control that's attacking a planeswalker you control. {4}{W}{W}, Exile Onakke Oathkeeper from your graveyard: Return target planeswalker card from your graveyard to the battlefield. 0/4 |
Oketra the True | 3W | Legendary Creature — God | Double strike, indestructible Oketra the True can't attack or block unless you control at least three other creatures. {3}{W}: Create a 1/1 white Warrior creature token with vigilance. 3/6 |
Wildwood Mentor | 2G | Creature — Treefolk | Whenever a token enters the battlefield under your control, put a +1/+1 counter on Wildwood Mentor. Whenever Wildwood Mentor attacks, another target attacking creature gets +X/+X until end of turn, where X is Wildwood Mentor's power. 1/1 |
Agent Frank Horrigan | 5BG | Legendary Creature — Mutant Warrior | Trample Agent Frank Horrigan has indestructible as long as it attacked this turn. Whenever Agent Frank Horrigan enters the battlefield or attacks, proliferate twice. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there.) 8/6 |