M:tG card similarity search
U · Creature — Human
Merchant Ship can't attack unless defending player controls an Island. Whenever Merchant Ship attacks and isn't blocked, you gain 2 life. When you control no Islands, sacrifice Merchant Ship. 0/2
Name | Mana | Type | Text |
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Spin Engine | 3 | Artifact Creature — Construct | {R}: Target creature can't block Spin Engine this turn. 3/1 |
Divine Retribution | 1W | Instant | Divine Retribution deals damage to target attacking creature equal to the number of attacking creatures. |
Gary Clone | 1W | Creature — Human Citizen | Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Whenever Gary Clone attacks, each creature you control named Gary Clone gets +1/+0 until end of turn. 1/3 |
Highland Game | 1G | Creature — Elk | When Highland Game dies, you gain 2 life. 2/1 |
Gluttonous Guest | 2B | Creature — Vampire | When Gluttonous Guest enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") Whenever you sacrifice a Blood token, you gain 1 life. 1/4 |
Vectis Dominator | 1WB | Artifact Creature — Human Wizard | {T}: Tap target creature unless its controller pays 2 life. 0/2 |
Bomber Corps | 1R | Creature — Human Soldier | Battalion — Whenever Bomber Corps and at least two other creatures attack, Bomber Corps deals 1 damage to any target. 1/2 |
Aven Riftwatcher | 2W | Creature — Bird Rebel Soldier | Flying Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Aven Riftwatcher enters or leaves the battlefield, you gain 2 life. 2/3 |
Sungold Sentinel | 1W | Creature — Human Soldier | Whenever Sungold Sentinel enters the battlefield or attacks, exile up to one target card from a graveyard. Coven — {1}{W}: Choose a color. Sungold Sentinel gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers. 3/2 |
Frostpeak Yeti | 3U | Snow Creature — Yeti | {1}{S}: Frostpeak Yeti can't be blocked this turn. ({S} can be paid with one mana from a snow source.) 3/3 |