M:tG card similarity search
U · Creature — Human
Merchant Ship can't attack unless defending player controls an Island. Whenever Merchant Ship attacks and isn't blocked, you gain 2 life. When you control no Islands, sacrifice Merchant Ship. 0/2
Name | Mana | Type | Text |
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Horned Cheetah | 2GW | Creature — Cat | Whenever Horned Cheetah deals damage, you gain that much life. 2/2 |
Grazing Gladehart | 2G | Creature — Antelope | Landfall — Whenever a land enters the battlefield under your control, you may gain 2 life. 2/2 |
Cloak of Mists | 1U | Enchantment — Aura | Enchant creature Enchanted creature can't be blocked. |
Tazeem | Plane — Zendikar | Creatures can't block. Whenever chaos ensues, draw a card for each land you control. | |
Circle of Affliction | 1B | Enchantment | As Circle of Affliction enters the battlefield, choose a color. Whenever a source of the chosen color deals damage to you, you may pay {1}. If you do, target player loses 1 life and you gain 1 life. |
Ruby, Daring Tracker | RG | Legendary Creature — Human Scout | Haste Whenever Ruby, Daring Tracker attacks while you control a creature with power 4 or greater, Ruby gets +2/+2 until end of turn. {T}: Add {R} or {G}. 1/2 |
Contested War Zone | Land | Whenever a creature deals combat damage to you, that creature's controller gains control of Contested War Zone. {T}: Add {C}. {1}, {T}: Attacking creatures get +1/+0 until end of turn. | |
Hollowhenge Scavenger | 3GG | Creature — Elemental | Morbid — When Hollowhenge Scavenger enters the battlefield, if a creature died this turn, you gain 5 life. 4/5 |
Havoc Festival | 4BR | Enchantment | Players can't gain life. At the beginning of each player's upkeep, that player loses half their life, rounded up. |
Deathgreeter | B | Creature — Human Shaman | Whenever another creature dies, you may gain 1 life. 1/1 |