Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Merchant of the Vale

2R · Creature — Human Peasant

{2}{R}, Discard a card: Draw a card. 2/3

Similar cards

Color identity:
NameManaTypeText
Inverted Iceberg 1UArtifact When Inverted Iceberg enters the battlefield, mill a card, then draw a card. (To mill a card, put the top card of your library into your graveyard.) Craft with artifact {4}{U}{U} ({4}{U}{U}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Tinybones, Trinket Thief 1BLegendary Creature — Skeleton Rogue At the beginning of each end step, if an opponent discarded a card this turn, you draw a card and you lose 1 life. {4}{B}{B}: Each opponent with no cards in hand loses 10 life. 1/2
Tapestry of the Ages 4Artifact {2}, {T}: Draw a card. Activate only if you've cast a noncreature spell this turn.
Despise BSorcery Target opponent reveals their hand. You choose a creature or planeswalker card from it. That player discards that card.
Tome Raider 2UCreature — Faerie Flying When Tome Raider enters the battlefield, draw a card. 1/1
Harsh Scrutiny BSorcery Target opponent reveals their hand. You choose a creature card from it. That player discards that card. Scry 1.
Queen Kayla bin-Kroog 1RWLegendary Creature — Human Noble {4}, {T}: Discard all the cards in your hand, then draw that many cards. You may choose an artifact or creature card with mana value 1 you discarded this way, then do the same for artifact or creature cards with mana values 2 and 3. Return those cards to the battlefield. Activate only as a sorcery. 2/3
Toll of the Invasion 2BSorcery Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Nighthaze BSorcery Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) Draw a card.
Sphinx of Enlightenment 4UUCreature — Sphinx Flying When Sphinx of Enlightenment enters the battlefield, target opponent draws a card and you draw three cards. 5/5
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